Archived News

OpenTTD 1.0.0-beta1

As a little Christmas present we present the first beta for 1.0.0. With this version you can run OpenTTD without the original Transport Tycoon Deluxe data files, although you can still use them if you like them more.

We would like to thank everyone who has made this possible.

OpenTTD 0.7.5

Today we have released 0.7.5. This fixes the NewGRF cargo payment was that broken in 0.7.4 and a major bug that can crash servers remotely (CVE-2009-4007). We urge all server owners to update their servers, and as a result the players to do the same.

Please note that this release does not add support for OpenSFX. For that you still need the nightlies/trunk.

OpenTTD 0.7.5-RC1

Today we have released 0.7.5-RC1. Primarily because cargo payment was broken for NewGRF cargos and we did not spot it before we released 0.7.4. So because we had to make another release to fix that we added some more fixes and would like to ask you to test whether it is fixed.
Please note that this release does not add support for OpenSFX. For that you still need the nightlies/trunk.

Graphics and sound replacement complete

In this week both the graphics and sound replacement sets have been finished. We would like to thank the developers of both OpenGFX and OpenSFX for their effort.

This means that OpenTTD can now be played in full without the need for the graphics and sound files of Transport Tycoon Deluxe. However, for the sound replacement set to work you need a recent nightly/trunk build.

OpenTTD 0.7.4

Today we released a new bug fix release of OpenTTD's 0.7 series. Nothing world shattering but we did our best reducing the number of bugs.

Again we would like to mention the free graphics and sound replacement projects, respectively OpenGFX and OpenSFX. We really would like these projects to be finished, or at least have a complete set of graphics/sounds, before we start with our next stable series.

We are also still looking for Mac OS X developers who are willing to take over the Mac OS X port of OpenTTD.